ATM:自動(dòng)取款機(jī)。
1回到第4章,我舉了一個(gè)使用消息傳遞框架在線程間發(fā)送信息的例子。這里就會(huì)使用這個(gè)實(shí)現(xiàn)來完成ATM功能。下面完整代碼就是功能的實(shí)現(xiàn),包括消息傳遞框架。
清單C.1實(shí)現(xiàn)了一個(gè)消息隊(duì)列。其可以將消息以指針(指向基類)的方式存儲(chǔ)在列表中;指定消息類型會(huì)由基類派生模板進(jìn)行處理。推送包裝類的構(gòu)造實(shí)例,以及存儲(chǔ)指向這個(gè)實(shí)例的指針;彈出實(shí)例的時(shí)候,將會(huì)返回指向其的指針。因?yàn)閙essage_base類沒有任何成員函數(shù),在訪問存儲(chǔ)消息之前,彈出線程就需要將指針轉(zhuǎn)為wrapped_message
清單C.1 簡(jiǎn)單的消息隊(duì)列
#include <mutex>
#include <condition_variable>
#include <queue>
#include <memory>
namespace messaging
{
struct message_base // 隊(duì)列項(xiàng)的基礎(chǔ)類
{
virtual ~message_base()
{}
};
template<typename Msg>
struct wrapped_message: // 每個(gè)消息類型都需要特化
message_base
{
Msg contents;
explicit wrapped_message(Msg const& contents_):
contents(contents_)
{}
};
class queue // 我們的隊(duì)列
{
std::mutex m;
std::condition_variable c;
std::queue<std::shared_ptr<message_base> > q; // 實(shí)際存儲(chǔ)指向message_base類指針的隊(duì)列
public:
template<typename T>
void push(T const& msg)
{
std::lock_guard<std::mutex> lk(m);
q.push(std::make_shared<wrapped_message<T> >(msg)); // 包裝已傳遞的信息,存儲(chǔ)指針
c.notify_all();
}
std::shared_ptr<message_base> wait_and_pop()
{
std::unique_lock<std::mutex> lk(m);
c.wait(lk,[&]{return !q.empty();}); // 當(dāng)隊(duì)列為空時(shí)阻塞
auto res=q.front();
q.pop();
return res;
}
};
}
發(fā)送通過sender類(見清單C.2)實(shí)例處理過的消息。只能對(duì)已推送到隊(duì)列中的消息進(jìn)行包裝。對(duì)sender實(shí)例的拷貝,只是拷貝了指向隊(duì)列的指針,而非隊(duì)列本身。
清單C.2 sender類
namespace messaging
{
class sender
{
queue*q; // sender是一個(gè)隊(duì)列指針的包裝類
public:
sender(): // sender無隊(duì)列(默認(rèn)構(gòu)造函數(shù))
q(nullptr)
{}
explicit sender(queue*q_): // 從指向隊(duì)列的指針進(jìn)行構(gòu)造
q(q_)
{}
template<typename Message>
void send(Message const& msg)
{
if(q)
{
q->push(msg); // 將發(fā)送信息推送給隊(duì)列
}
}
};
}
接收信息部分有些麻煩。不僅要等待隊(duì)列中的消息,還要檢查消息類型是否與所等待的消息類型匹配,并調(diào)用處理函數(shù)進(jìn)行處理。那么就從receiver類的實(shí)現(xiàn)開始吧。
清單C.3 receiver類
namespace messaging
{
class receiver
{
queue q; // 接受者擁有對(duì)應(yīng)隊(duì)列
public:
operator sender() // 允許將類中隊(duì)列隱式轉(zhuǎn)化為一個(gè)sender隊(duì)列
{
return sender(&q);
}
dispatcher wait() // 等待對(duì)隊(duì)列進(jìn)行調(diào)度
{
return dispatcher(&q);
}
};
}
sender只是引用一個(gè)消息隊(duì)列,而receiver是擁有一個(gè)隊(duì)列??梢允褂秒[式轉(zhuǎn)換的方式獲取sender引用的類。難點(diǎn)在于wait()中的調(diào)度。這里創(chuàng)建了一個(gè)dispatcher對(duì)象引用receiver中的隊(duì)列。dispatcher類實(shí)現(xiàn)會(huì)在下一個(gè)清單中看到;如你所見,任務(wù)是在析構(gòu)函數(shù)中完成的。在這個(gè)例子中,所要做的工作是對(duì)消息進(jìn)行等待,以及對(duì)其進(jìn)行調(diào)度。
清單C.4 dispatcher類
namespace messaging
{
class close_queue // 用于關(guān)閉隊(duì)列的消息
{};
class dispatcher
{
queue* q;
bool chained;
dispatcher(dispatcher const&)=delete; // dispatcher實(shí)例不能被拷貝
dispatcher& operator=(dispatcher const&)=delete;
template<
typename Dispatcher,
typename Msg,
typename Func> // 允許TemplateDispatcher實(shí)例訪問內(nèi)部成員
friend class TemplateDispatcher;
void wait_and_dispatch()
{
for(;;) // 1 循環(huán),等待調(diào)度消息
{
auto msg=q->wait_and_pop();
dispatch(msg);
}
}
bool dispatch( // 2 dispatch()會(huì)檢查close_queue消息,然后拋出
std::shared_ptr<message_base> const& msg)
{
if(dynamic_cast<wrapped_message<close_queue>*>(msg.get()))
{
throw close_queue();
}
return false;
}
public:
dispatcher(dispatcher&& other): // dispatcher實(shí)例可以移動(dòng)
q(other.q),chained(other.chained)
{
other.chained=true; // 源不能等待消息
}
explicit dispatcher(queue* q_):
q(q_),chained(false)
{}
template<typename Message,typename Func>
TemplateDispatcher<dispatcher,Message,Func>
handle(Func&& f) // 3 使用TemplateDispatcher處理指定類型的消息
{
return TemplateDispatcher<dispatcher,Message,Func>(
q,this,std::forward<Func>(f));
}
~dispatcher() noexcept(false) // 4 析構(gòu)函數(shù)可能會(huì)拋出異常
{
if(!chained)
{
wait_and_dispatch();
}
}
};
}
從wait()返回的dispatcher實(shí)例將馬上被銷毀,因?yàn)槭桥R時(shí)變量,也向前文提到的,析構(gòu)函數(shù)在這里做真正的工作。析構(gòu)函數(shù)調(diào)用wait_and_dispatch()函數(shù),這個(gè)函數(shù)中有一個(gè)循環(huán)①,等待消息的傳入(這樣才能進(jìn)行彈出操作),然后將消息傳遞給dispatch()函數(shù)。dispatch()函數(shù)本身②很簡(jiǎn)單;會(huì)檢查小時(shí)是否是一個(gè)close_queue消息,當(dāng)是close_queue消息時(shí),拋出一個(gè)異常;如果不是,函數(shù)將會(huì)返回false來表明消息沒有被處理。因?yàn)闀?huì)拋出close_queue異常,所以析構(gòu)函數(shù)會(huì)標(biāo)示為noexcept(false)
;在沒有任何標(biāo)識(shí)的情況下,一般情況下析構(gòu)函數(shù)都noexcept(true)
④型,這表示沒有任何異常拋出,并且close_queue異常將會(huì)使程序終止。
雖然,不會(huì)經(jīng)常的去調(diào)用wait()函數(shù),不過,在大多數(shù)時(shí)間里,你都希望對(duì)一條消息進(jìn)行處理。這時(shí)就需要handle()成員函數(shù)③的加入。這個(gè)函數(shù)是一個(gè)模板,并且消息類型不可推斷,所以你需要指定需要處理的消息類型,并且傳入函數(shù)(或可調(diào)用對(duì)象)進(jìn)行處理,并將隊(duì)列傳入當(dāng)前dispatcher對(duì)象的handle()函數(shù)。這將在清單C.5中展示。這就是為什么,在測(cè)試析構(gòu)函數(shù)中的chained值前,要等待消息耳朵原因;不僅是避免“移動(dòng)”類型的對(duì)象對(duì)消息進(jìn)行等待,而且允許將等待狀態(tài)轉(zhuǎn)移到新的TemplateDispatcher實(shí)例中。
清單C.5 TemplateDispatcher類模板
namespace messaging
{
template<typename PreviousDispatcher,typename Msg,typename Func>
class TemplateDispatcher
{
queue* q;
PreviousDispatcher* prev;
Func f;
bool chained;
TemplateDispatcher(TemplateDispatcher const&)=delete;
TemplateDispatcher& operator=(TemplateDispatcher const&)=delete;
template<typename Dispatcher,typename OtherMsg,typename OtherFunc>
friend class TemplateDispatcher; // 所有特化的TemplateDispatcher類型實(shí)例都是友元類
void wait_and_dispatch()
{
for(;;)
{
auto msg=q->wait_and_pop();
if(dispatch(msg)) // 1 如果消息處理過后,會(huì)跳出循環(huán)
break;
}
}
bool dispatch(std::shared_ptr<message_base> const& msg)
{
if(wrapped_message<Msg>* wrapper=
dynamic_cast<wrapped_message<Msg>*>(msg.get())) // 2 檢查消息類型,并且調(diào)用函數(shù)
{
f(wrapper->contents);
return true;
}
else
{
return prev->dispatch(msg); // 3 鏈接到之前的調(diào)度器上
}
}
public:
TemplateDispatcher(TemplateDispatcher&& other):
q(other.q),prev(other.prev),f(std::move(other.f)),
chained(other.chained)
{
other.chained=true;
}
TemplateDispatcher(queue* q_,PreviousDispatcher* prev_,Func&& f_):
q(q_),prev(prev_),f(std::forward<Func>(f_)),chained(false)
{
prev_->chained=true;
}
template<typename OtherMsg,typename OtherFunc>
TemplateDispatcher<TemplateDispatcher,OtherMsg,OtherFunc>
handle(OtherFunc&& of) // 4 可以鏈接其他處理器
{
return TemplateDispatcher<
TemplateDispatcher,OtherMsg,OtherFunc>(
q,this,std::forward<OtherFunc>(of));
}
~TemplateDispatcher() noexcept(false) // 5 這個(gè)析構(gòu)函數(shù)也是noexcept(false)的
{
if(!chained)
{
wait_and_dispatch();
}
}
};
}
TemplateDispatcher<>類模板仿照了dispatcher類,二者幾乎相同。特別是在析構(gòu)函數(shù)上,都是調(diào)用wait_and_dispatch()等待處理消息。
在處理消息的過程中,如果不拋出異常,就需要檢查一下在循環(huán)中①,消息是否已經(jīng)得到了處理。當(dāng)成功的處理了一條消息,處理過程就可以停止,這樣就可以等待下一組消息的傳入了。當(dāng)獲取了一個(gè)和指定類型匹配的消息,使用函數(shù)調(diào)用的方式②,就要好于拋出異常(雖然,處理函數(shù)也可能會(huì)拋出異常)。如果消息類型不匹配,那么就可以鏈接前一個(gè)調(diào)度器③。在第一個(gè)實(shí)例中,dispatcher實(shí)例確實(shí)作為一個(gè)調(diào)度器,當(dāng)在handle()④函數(shù)中進(jìn)行鏈接后,就允許處理多種類型的消息。在鏈接了之前的TemplateDispatcher<>實(shí)例后,當(dāng)消息類型和當(dāng)前的調(diào)度器類型不匹配的時(shí)候,調(diào)度鏈會(huì)依次的向前尋找類型匹配的調(diào)度器。因?yàn)槿魏握{(diào)度器都可能拋出異常(包括dispatcher中對(duì)close_queue消息進(jìn)行處理的默認(rèn)處理器),析構(gòu)函數(shù)在這里會(huì)再次被聲明為noexcept(false)
⑤。
這種簡(jiǎn)單的架構(gòu)允許你想隊(duì)列推送任何類型的消息,并且調(diào)度器有選擇的與接收端的消息進(jìn)行匹配。同樣,也允許為了推送消息,將消息隊(duì)列的引用進(jìn)行傳遞的同時(shí),保持接收端的私有性。
為了完成第4章的例子,消息的組成將在清單C.6中給出,各種狀態(tài)機(jī)將在清單C.7,C.8和C.9中給出。最后,驅(qū)動(dòng)代碼將在C.10給出。
清單C.6 ATM消息
struct withdraw
{
std::string account;
unsigned amount;
mutable messaging::sender atm_queue;
withdraw(std::string const& account_,
unsigned amount_,
messaging::sender atm_queue_):
account(account_),amount(amount_),
atm_queue(atm_queue_)
{}
};
struct withdraw_ok
{};
struct withdraw_denied
{};
struct cancel_withdrawal
{
std::string account;
unsigned amount;
cancel_withdrawal(std::string const& account_,
unsigned amount_):
account(account_),amount(amount_)
{}
};
struct withdrawal_processed
{
std::string account;
unsigned amount;
withdrawal_processed(std::string const& account_,
unsigned amount_):
account(account_),amount(amount_)
{}
};
struct card_inserted
{
std::string account;
explicit card_inserted(std::string const& account_):
account(account_)
{}
};
struct digit_pressed
{
char digit;
explicit digit_pressed(char digit_):
digit(digit_)
{}
};
struct clear_last_pressed
{};
struct eject_card
{};
struct withdraw_pressed
{
unsigned amount;
explicit withdraw_pressed(unsigned amount_):
amount(amount_)
{}
};
struct cancel_pressed
{};
struct issue_money
{
unsigned amount;
issue_money(unsigned amount_):
amount(amount_)
{}
};
struct verify_pin
{
std::string account;
std::string pin;
mutable messaging::sender atm_queue;
verify_pin(std::string const& account_,std::string const& pin_,
messaging::sender atm_queue_):
account(account_),pin(pin_),atm_queue(atm_queue_)
{}
};
struct pin_verified
{};
struct pin_incorrect
{};
struct display_enter_pin
{};
struct display_enter_card
{};
struct display_insufficient_funds
{};
struct display_withdrawal_cancelled
{};
struct display_pin_incorrect_message
{};
struct display_withdrawal_options
{};
struct get_balance
{
std::string account;
mutable messaging::sender atm_queue;
get_balance(std::string const& account_,messaging::sender atm_queue_):
account(account_),atm_queue(atm_queue_)
{}
};
struct balance
{
unsigned amount;
explicit balance(unsigned amount_):
amount(amount_)
{}
};
struct display_balance
{
unsigned amount;
explicit display_balance(unsigned amount_):
amount(amount_)
{}
};
struct balance_pressed
{};
清單C.7 ATM狀態(tài)機(jī)
class atm
{
messaging::receiver incoming;
messaging::sender bank;
messaging::sender interface_hardware;
void (atm::*state)();
std::string account;
unsigned withdrawal_amount;
std::string pin;
void process_withdrawal()
{
incoming.wait()
.handle<withdraw_ok>(
[&](withdraw_ok const& msg)
{
interface_hardware.send(
issue_money(withdrawal_amount));
bank.send(
withdrawal_processed(account,withdrawal_amount));
state=&atm::done_processing;
})
.handle<withdraw_denied>(
[&](withdraw_denied const& msg)
{
interface_hardware.send(display_insufficient_funds());
state=&atm::done_processing;
})
.handle<cancel_pressed>(
[&](cancel_pressed const& msg)
{
bank.send(
cancel_withdrawal(account,withdrawal_amount));
interface_hardware.send(
display_withdrawal_cancelled());
state=&atm::done_processing;
});
}
void process_balance()
{
incoming.wait()
.handle<balance>(
[&](balance const& msg)
{
interface_hardware.send(display_balance(msg.amount));
state=&atm::wait_for_action;
})
.handle<cancel_pressed>(
[&](cancel_pressed const& msg)
{
state=&atm::done_processing;
});
}
void wait_for_action()
{
interface_hardware.send(display_withdrawal_options());
incoming.wait()
.handle<withdraw_pressed>(
[&](withdraw_pressed const& msg)
{
withdrawal_amount=msg.amount;
bank.send(withdraw(account,msg.amount,incoming));
state=&atm::process_withdrawal;
})
.handle<balance_pressed>(
[&](balance_pressed const& msg)
{
bank.send(get_balance(account,incoming));
state=&atm::process_balance;
})
.handle<cancel_pressed>(
[&](cancel_pressed const& msg)
{
state=&atm::done_processing;
});
}
void verifying_pin()
{
incoming.wait()
.handle<pin_verified>(
[&](pin_verified const& msg)
{
state=&atm::wait_for_action;
})
.handle<pin_incorrect>(
[&](pin_incorrect const& msg)
{
interface_hardware.send(
display_pin_incorrect_message());
state=&atm::done_processing;
})
.handle<cancel_pressed>(
[&](cancel_pressed const& msg)
{
state=&atm::done_processing;
});
}
void getting_pin()
{
incoming.wait()
.handle<digit_pressed>(
[&](digit_pressed const& msg)
{
unsigned const pin_length=4;
pin+=msg.digit;
if(pin.length()==pin_length)
{
bank.send(verify_pin(account,pin,incoming));
state=&atm::verifying_pin;
}
})
.handle<clear_last_pressed>(
[&](clear_last_pressed const& msg)
{
if(!pin.empty())
{
pin.pop_back();
}
})
.handle<cancel_pressed>(
[&](cancel_pressed const& msg)
{
state=&atm::done_processing;
});
}
void waiting_for_card()
{
interface_hardware.send(display_enter_card());
incoming.wait()
.handle<card_inserted>(
[&](card_inserted const& msg)
{
account=msg.account;
pin="";
interface_hardware.send(display_enter_pin());
state=&atm::getting_pin;
});
}
void done_processing()
{
interface_hardware.send(eject_card());
state=&atm::waiting_for_card;
}
atm(atm const&)=delete;
atm& operator=(atm const&)=delete;
public:
atm(messaging::sender bank_,
messaging::sender interface_hardware_):
bank(bank_),interface_hardware(interface_hardware_)
{}
void done()
{
get_sender().send(messaging::close_queue());
}
void run()
{
state=&atm::waiting_for_card;
try
{
for(;;)
{
(this->*state)();
}
}
catch(messaging::close_queue const&)
{
}
}
messaging::sender get_sender()
{
return incoming;
}
};
清單C.8 銀行狀態(tài)機(jī)
class bank_machine
{
messaging::receiver incoming;
unsigned balance;
public:
bank_machine():
balance(199)
{}
void done()
{
get_sender().send(messaging::close_queue());
}
void run()
{
try
{
for(;;)
{
incoming.wait()
.handle<verify_pin>(
[&](verify_pin const& msg)
{
if(msg.pin=="1937")
{
msg.atm_queue.send(pin_verified());
}
else
{
msg.atm_queue.send(pin_incorrect());
}
})
.handle<withdraw>(
[&](withdraw const& msg)
{
if(balance>=msg.amount)
{
msg.atm_queue.send(withdraw_ok());
balance-=msg.amount;
}
else
{
msg.atm_queue.send(withdraw_denied());
}
})
.handle<get_balance>(
[&](get_balance const& msg)
{
msg.atm_queue.send(::balance(balance));
})
.handle<withdrawal_processed>(
[&](withdrawal_processed const& msg)
{
})
.handle<cancel_withdrawal>(
[&](cancel_withdrawal const& msg)
{
});
}
}
catch(messaging::close_queue const&)
{
}
}
messaging::sender get_sender()
{
return incoming;
}
};
清單C.9 用戶狀態(tài)機(jī)
class interface_machine
{
messaging::receiver incoming;
public:
void done()
{
get_sender().send(messaging::close_queue());
}
void run()
{
try
{
for(;;)
{
incoming.wait()
.handle<issue_money>(
[&](issue_money const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"Issuing "
<<msg.amount<<std::endl;
}
})
.handle<display_insufficient_funds>(
[&](display_insufficient_funds const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"Insufficient funds"<<std::endl;
}
})
.handle<display_enter_pin>(
[&](display_enter_pin const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"Please enter your PIN (0-9)"<<std::endl;
}
})
.handle<display_enter_card>(
[&](display_enter_card const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"Please enter your card (I)"
<<std::endl;
}
})
.handle<display_balance>(
[&](display_balance const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout
<<"The balance of your account is "
<<msg.amount<<std::endl;
}
})
.handle<display_withdrawal_options>(
[&](display_withdrawal_options const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"Withdraw 50? (w)"<<std::endl;
std::cout<<"Display Balance? (b)"
<<std::endl;
std::cout<<"Cancel? (c)"<<std::endl;
}
})
.handle<display_withdrawal_cancelled>(
[&](display_withdrawal_cancelled const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"Withdrawal cancelled"
<<std::endl;
}
})
.handle<display_pin_incorrect_message>(
[&](display_pin_incorrect_message const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"PIN incorrect"<<std::endl;
}
})
.handle<eject_card>(
[&](eject_card const& msg)
{
{
std::lock_guard<std::mutex> lk(iom);
std::cout<<"Ejecting card"<<std::endl;
}
});
}
}
catch(messaging::close_queue&)
{
}
}
messaging::sender get_sender()
{
return incoming;
}
};
清單C.10 驅(qū)動(dòng)代碼
int main()
{
bank_machine bank;
interface_machine interface_hardware;
atm machine(bank.get_sender(),interface_hardware.get_sender());
std::thread bank_thread(&bank_machine::run,&bank);
std::thread if_thread(&interface_machine::run,&interface_hardware);
std::thread atm_thread(&atm::run,&machine);
messaging::sender atmqueue(machine.get_sender());
bool quit_pressed=false;
while(!quit_pressed)
{
char c=getchar();
switch(c)
{
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
atmqueue.send(digit_pressed(c));
break;
case 'b':
atmqueue.send(balance_pressed());
break;
case 'w':
atmqueue.send(withdraw_pressed(50));
break;
case 'c':
atmqueue.send(cancel_pressed());
break;
case 'q':
quit_pressed=true;
break;
case 'i':
atmqueue.send(card_inserted("acc1234"));
break;
}
}
bank.done();
machine.done();
interface_hardware.done();
atm_thread.join();
bank_thread.join();
if_thread.join();
}